Thesis
French
ID: <
10670/1.o5esu1>
Abstract
The potential of robotic educational activities, and in particular the role of the physical instantiation of these activities, in which the manipulation of digital objects is central, remains to be confirmed scientifically ; especially in terms of real classroom usability and their impact on the effectiveness of learning and the motivational engagement of students. Moreover, it seems that these impacts also depend on the way in which these pedagogical tools are used (and diverted) by the teacher in class, as well as by the school context itself. For these reasons, this manuscript proposes in a first step in articulating a state of art from a variety of disciplinary fields, notably scientific, such as computer science and robotics, IHM, psychology, cognitive sciences, or the sciences of education ; but also to introduce elements of ethics and societal issues. This part also proposes to define our environment : the actors (target users : teachers and pupils), the prescriptions (objectives and needs of the official programs), the realities of the field (the constraints : budget, material, reform, training, etc.). In a second step, we will present the elements (hardware, software and resources) constituting the educational robotics kit Poppy ErgoJr ; co-created and tested by teachers mainly from high school sections of Aquitaine and the members of the Poppy Education project (Inria-BSO). Their creation process will also be presented, as will the activities created for the purposes of the experiments presented in the following section. But before this one, we will show two examples of derivations of the kit : PoppyDiplo and PoppyDragster, whose second ended with an experimentation on the impact of the documentary resources on the feeling of control of the pupil (measured by the IMI) during a task of collaborative construction of a robot. A second experience, with ErgoJr, on the formalization of the resources provided and their motivational impact will be presented. Three other themes will be tackled : usability measured in a longitudinal and ecological framework (via the SUS and AttrakDiff) ; acceptability measured via Euro382, and an innovative questionnaire, studying the impact of the appointment of an object on the perception of this one ; and the acquisition of knowledge (via qcm). A qualitative study is also proposed in this part, among others, through a case study on the appropriation of device by 10 teachers. We will end with a discussion of the questions raised in the introduction, and opening on the general conclusion of this manuscript which will recall the main lessons of this work and its future prospects.