Thesis
Spanish
ID: <
http://hdl.handle.net/10251/110739>
Abstract
[ES] In this final project called Monsters Fear Bullets, it is indicated how to work as a visual developer for an interactive professional game project for a company in the sector. The work is based on two games, one is the card game originally designed for commercial use, and the other is the main project Monsters Fear Bullets, a game of adventure and shoots, with a Steampunk ambition. The aim of these two is to be able to combine mobile games and physical desktop games using RA technology. The project includes several visual development processes involved in the production of games, such as: concept art, graphic design, design of characters and monsters, ambient design and Props design. Yan, H. (2018). Monsters Fear Bullets, A professional project as a visual developer for interactive games. http://hdl.handle.net/10251/110739