When the (serious) game tells us stories
Disciplines
Article
English, Spanish, French
ID: <
oai:doaj.org/article:53d3469320bc4b0f9e09e65276e57554>
·
DOI: <
10.25965/interfaces-numeriques.2829>
Among the serious games available on the internet, we note that many of them not only place the user in the face of a game with a so-called ‘serious’ intention, but also cause him to plunge into a story. The purpose of our study is to describe how these serious games are written and to understand the structures and the articulation between their three narrative, playful and serious dimensions.