test
Search publications, data, projects and authors

Article

English, French

ID: <

oai:doaj.org/article:9345294a57ff4c5aa116e4b2225c48c8

>

Where these data come from
Ethnography on the Cyberian Frontier

Abstract

Virtual worlds are persistent, multi-user, computer generated environments, established and maintained via internet technologies. Cyber-ethnography is the adaptation of the ethnographic method to the study of virtual worlds. The collective and interactive nature of life in contemporary digital space has incited the interest of a new generation of ethnographers and awakened the discipline of anthropology to the possibility of studying a form of sociality that exists beyond the confines of the physical realm. Virtual world communities are crafted through an amalgamation of technology and human sociality; by studying these emergent worlds, ethnographers are able to observe culture in the making. After twenty years of development, virtual worlds have emerged as distinct domains of human being worthy of study in their own right. However, as a discipline cyber-ethnography is still trying to establish itself and demonstrate the contributions it can make to both anthropology and the arts and social sciences in general. The developments within cyberethnography have mirrored advancements in computing technologies and reflect wider debates within the discipline of anthropology. The following review shows how online ethnography can help us understand our digital life-worlds. The article begins by defining virtual worlds, describing the virtual field site Entropia Universe and documenting the development of the discipline. It culminates with an exploration of being and place in cyberspace, drawing on ethnographic data from the virtual world Entropia Universe.

Your Feedback

Please give us your feedback and help us make GoTriple better.
Fill in our satisfaction questionnaire and tell us what you like about GoTriple!